L.A. Noire, scheduled to be released May 17, 2011, is a detective thriller video game set against the backdrop of Los Angeles in the post-war years of the late 1940s.
According to WorthPlaying .com this interactive realistic detective thriller, with MotionScan technology that incorporates microexpressions on its characters, is now set to become a book series.
We originally blogged about the new L.A. Noire video game back in January.
Rockstar Games (the distributors of the video game), in conjunction with Mulholland Books, has partnered with notable authors of the thriller genre to publish a series of short stories, some of which are based on characters and cases from the world of L.A. Noire.
“We are thrilled to be embarking on a creative partnership with the team at Rockstar Games,” said Michael Pietsch, Publisher of Little, Brown and Company. “The possibilities for cross-promotions of this nature, encouraging gamers to read and readers to play games are huge. We’re looking forward to a new frontier of book publishing possibilities and see Rockstar as an ideal partner.”
Will you be purchasing L.A. Noire? Tell us what you think!
If they release it on PC I’ll pick it up, but the idea of buying a console just to play it is a bit much. Several of my friends are buying it though so maybe I’ll play their copy if it’s not released on PC.
I’m really anxious to see how much they got right and how much they got wrong from studying micro-expressions, deception, and facial expressions of emotion though. My fear is that it may be more like later seasons of Lie to Me than the first season of Lie to Me or reality.
That’s the difficulty with producing something like this. You’re dealing with actors and writers, and the two have to gel completely in order for it to work. It’s not a small undertaking to get it right.